One engine. Games, apps, and true websites.
Keel is the agent-native universal client runtime. Compete with React, Solid, Flutter, and Unity — without dual UI frameworks or dual gameplay truth.Why not bolt a website onto a game engine?
Most stacks fork: React for marketing, Flutter for mobile, Unity for 3D. Keel keeps one UiNode tree, multi-commit presentation (Paint for parity chrome, Dom + HostDocument for SEO documents), and simulation as GameView slots — same five concepts everywhere.
Built with Keel
AppView · HostDocument · Dom commit · AppRouter · path /